Requiring the least amount of Atra Points to be summoned and maintained, Servants are the most basic
Astels in Astellia. With Astels’ unique skills that can stun and immobilize enemies, support allies, and
increase your character's mobility, players are free to create their own team of Astels tailored to their
play style and enjoy an adventure with reliable allies.
An Astel that can redirect the enemy's aggression towards it or take damage for party members.
An Astel that reduces the casting time of summoned Astels or party members' skills.
An Astel that stuns targets and increases the offensive capabilities of allies.
An Astel that harasses targets from afar with electricity and blinding attacks.
An Astel who relies on overwhelming opponents in close combat.
An Astel that tirelessly teleports behind the enemy to attack.
An Astel that binds targets and heals party members.
An Astel that specializes in attacking opponents in mid range, maximizing its physical traits.
An Astel that increases the Attack Speed of summoned Astels and party members.
An Astel that can attack and dominate frontal enemies at close range.
An Astel that creates a smokescreen to hide and approach the target to attack.
An Astel that reduces the skill cooldown of summoned Astels or party members.
An Astel that can continuously or instantly recover HP of themself or a single party member.
An Astel that specializes in healing the HP of party members.
An Astel that inflicts damage, slows, or binds targets from afar.
An Astel that removes harmful status effects and provides heals.
An Astel that makes targets bleed and inflicts additional damage to bleeding enemies.
An Astel that poisons targets, inflicting additional damage to poisoned targets.
An Astel that attacks targets from afar with AoE magic.
An Astel with Berserker like aspects relying on frequently charging, suppression abilities, and
An Astel that can hinder enemy movement or take damage for party members.
An Astel that increases the Movement Speed of summoned Astels and party members.
An Astel that attacks targets from afar and makes them bleed.
An Astel that increases Max MP of summoned Astels and reduces the MP cost of party members'
An Astel that can control multiple targets' aggression by increasing caster's threat level or
pulling targets to caster.
An Astel that attacks all targets in their path with dual shotguns.